Find the F1 key and steal it from the laboratory.

IMPORTANT: The game always assumes the US layout for keybinds, refer to that if stuck. Red book passcodes still use your OS keyboard layout.

If some of the key combos don't work, try spamming them multiple times.

This is my submission for the GitHub Game Off. It was made in Godot 4.3.

SFX made in TIC-80 by me. Fonts are from DaFont. Music by Eric Skiff.

Open source under GNU AGPL v3 on GitHub: https://github.com/Sparkwave2/Alt

Known bugs (but won't fix until a potential enhanced version):

  • Some key combos sometimes don't work, whether due to ghosting, key rollover or some other unidentified issue. I tested the game on an N-key rollover keyboard, and everything works fine, so most of those issues are probably the hardware, unfortunately.
  • When in the air on the left of the big ladder, you can die for no reason.
  • If you don't activate any checkpoints before dying, you won't be able to respawn.
  • You cannot do a single-wall wall jump in liquid form, only in solid form.
  • If you die in liquid form, the trail of the body is still visible, just not the face.
  • If you die, your invisible body will keep sliding on the ground infinitely in the direction you were last moving in.
  • "It" is visible through all text boxes.
  • When you die in the dark area, the "Press Ctrl + R to respawn" text is invisible.
  • In the dark area, checkpoints are lit up to a slightly wrong color.
  • In the editor, Godot complains about a missing font file. This is caused by how the hi res font was implemented. It doesn't break anything else.
StatusReleased
PlatformsHTML5, Windows, Linux
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorSparkwave
GenrePlatformer
Made withGodot, TIC-80
TagsPuzzle-Platformer, secrets
Code licenseGNU General Public License v3.0 (GPL)
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksGitHub, Soundtrack

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